{"version":"1.0","provider_name":"3D-grafik, visualisering och VFX-studio","provider_url":"https:\/\/andreykozlov.ru\/sv","author_name":"Andrey3d","author_url":"https:\/\/andreykozlov.ru\/sv\/author\/andrey3d\/","title":"Vi j\u00e4mnar ut tonen i texturen f\u00f6r att undvika platts\u00e4ttning","type":"rich","width":600,"height":338,"html":"
Vi j\u00e4mnar ut tonen i texturen f\u00f6r att undvika platts\u00e4ttning<\/a><\/blockquote>