Tile material


http://andreykozlov.ru/lp/materials/ — a complete course on materials.

In this video tutorial we will create a photorealistic tile material in 3ds Max and V-Ray. With just one map and Floor Generator script. Let's set up the scattering effect depending on the reflection angle, which is typical for some types of tiles using the falloff map. Let's remember the basic principles of creating photorealistic materials and the basic maps that are used to create them. Let’s also remember how to configure them, how to remove noise from the material in the render.

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